 |
|
|
|
 |
|
|
|
BATTLECORP AN ON-LINE GAME
Battlecorp is a Massively Multiplayer On-line Game, it is a massively multiplayer browser wargame in a persistent universe
|
|
|
|
| |
|
| |
|
Your corporation will thrive through the galaxy, acquiring goods, subsidiary companies, armies, spaceships and even entire planets. All these resources will help you on your way dominating the galaxy and resisting other quarrelsome corporation's assaults.
|
|
You will manage your company through a specifically designed interface which allows you to carry out all the actions you need: buy small businesses (mining moons, security companies, casinos.), buy or sell resources, send troops to the planets you are fighting on for and much more.
In order to gain new planets you will have to battle against other corporations. The game then becomes a strategy game in which you will have to eliminate your opponents to achieve victory.
In this part of the game you'll have to build factories, produce armies and manage your resources. Fortunately you will be able to send reinforcements from your corporation to your planet.
|
Battlecorp is based on a dual Time management system:
- Cycles , which are carried out at predetermined hours
- Actions , which take specific time to be carried out
This system is applied to both aspects of the game, to the corporation management as well as to the wargame.
The cycles determine your resources extraction, your factories production (armies, electronic components, energy.), your troops and buildings upkeep and the tax collection of your territories.
|
|
Actions (such as orders given to your troops) take prefixed time to be carried out. For exemple, attacking a territory will take 24 hours before getting a result (victory or defeat) but sending a spy will only take 12 hours to be resolved. |
|
|
|
|